WindowSettings.hpp
1 //
3 // SFML - Simple and Fast Multimedia Library
4 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
5 //
6 // This software is provided 'as-is', without any express or implied warranty.
7 // In no event will the authors be held liable for any damages arising from the use of this software.
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10 // including commercial applications, and to alter it and redistribute it freely,
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14 // you must not claim that you wrote the original software.
15 // If you use this software in a product, an acknowledgment
16 // in the product documentation would be appreciated but is not required.
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22 //
24 
25 #ifndef SFML_WINDOWSETTINGS_HPP
26 #define SFML_WINDOWSETTINGS_HPP
27 
28 
29 namespace sf
30 {
35 {
44  explicit WindowSettings(unsigned int Depth = 24, unsigned int Stencil = 8, unsigned int Antialiasing = 0) :
45  DepthBits (Depth),
46  StencilBits (Stencil),
47  AntialiasingLevel(Antialiasing)
48  {
49  }
50 
52  // Member data
54  unsigned int DepthBits;
55  unsigned int StencilBits;
56  unsigned int AntialiasingLevel;
57 };
58 
59 } // namespace sf
60 
61 
62 #endif // SFML_WINDOWSETTINGS_HPP
unsigned int StencilBits
Bits of the stencil buffer.
Structure defining the creation settings of windows.
unsigned int AntialiasingLevel
Level of antialiasing.
unsigned int DepthBits
Bits of the depth buffer.
WindowSettings(unsigned int Depth=24, unsigned int Stencil=8, unsigned int Antialiasing=0)
Default constructor.